We've launched the announced Talent and Lore Update! All characters are granted one free RP talent and race change. Update Log.
Updates to Talents and Monsters: Read the specifics in the Update Log
08/01/'21
Gaia Reborn
Gaia Reborn, the hottest MMORPG of the last decade, has seen millions of players experience its unique world - a combination of fantasy and reality. When Gaia Reborn was a game, one goal was to make the game world a one-half scale model of the real world. This pursuit was known as the Half-Gaia Project, and it is one of the aspects which led to Gaia Reborn becoming such a popular virtual world. With regional servers having unique areas, quests, cities, and monsters, it wasn't uncommon for people to create alternate characters on other servers to experience what felt like an entirely new game.
Ten years after the game's launch, millions of players have joined and created countless characters across the many servers. Now, with the release of the latest expansion, Pioneers of Arcadia, many are getting ready to begin new adventures in the new Italian server, exploring the new region corresponding to Italy, known in Gaia as Italia. Characters would have to start from fresh in this new world, but Italy would finally get its own piece of this world.
Countless players created their characters, logged in with excitement fueling their hands as the cursor swept across the screen, and then... darkness... Everything was black, and as their eyes opened, the players found themselves in the streets of an unfamiliar city. Looking around to survey their surroundings, many players realized this city was not so new after all. While desolate and ruined, the architecture conquered by vines and greenery, this city was unmistakably Rome, but at the same time, it was not. Finding themselves in the bodies of their characters, trapped in the world of Gaia Reborn, players are left to adapt to their new reality in this fantasy world.
Spellblade has had its starting proficiencies changed; Medium Armor was lowered from 2 to 1 and Light Armor was lowered from 1 to 0 while Heavy Armor was raised from 0 to 2
Chef has had its description changed to reflect the fact that anyone can cook simple dishes, while only they can cook complex dishes
Apothecary's "Treatment" skill had a typo fixed which did not specify how much the ability healed.
If there has been a change to your class' starting proficiencies, alert a staff member on the Discord if you would like your proficiencies to be changed. Any proficiency points that have been earned through leveling up will not be lost.
Cleric's Medium Armor proficiency was changed from 2 to 1, and its Shields proficiency was changed from 0 to 1. The class description was also slightly reworded to reflect these changes.
The words required for each item obtained during a gathering thread was changed from 150 words to 250 words
Enochlian characters may no longer have colored wings upon character creation. Previously-made characters that had colored wings keep their colored wings as if they had used an appearance-change item.
If there has been a change to your class' starting proficiencies, alert a staff member on the Discord if you would like your proficiencies to be changed. Any proficiency points that have been earned through leveling up will not be lost.
Last Edit: Apr 16, 2019 12:47:23 GMT by Whatsername
Slightly altered functionality of Duelist R1 skill Shuffle Tracking. New version:
Shuffle Tracking The Duelist is one of the classes best known for their speed and agility. With this skill, the Duelist weapons automatically move to parry up to 2 projectiles fired upon them within the next 1.5s, regardless of how fast the projectile is traveling or how rapidly they are fired. Instant, 20s cooldown. below-average mana cost.
Under the Guilds page, the line "You can only be the Guild Leader of one Guild at a time" was removed to more accurately represent the functionality of guilds as discussed between staff on February 11, 2020.
Appropriate Talents were granted the "Enhance Craft" recipe, allowing them to upgrade the level of previously crafted items.
Organized the recipes of several Crafting Talents by the level required for the recipe. The Talent recipe lists updated are: Blacksmith, Carpenter, Chef, Mechanic, Pharmacist, Scribe, Tailor. Special exception was made with Carpenter to put Bone recipes in their own section at the bottom of the recipe list, for aesthetic purposes.
Monster Level Rangers were finally changed into the new Challenge Rating system, which is further explained in the Bestiary linked above.
"Location:" section under several dozen monster profiles was updated to represent a more broad spread of wildlife in the area around Romalia and its nearest cities.
An adventurer beginner skill was changed. Original Version:
Call of Home A skill that can be found prominently on the player’s interface. Activating it causes the user to channel for five seconds, restricting them from doing anything until this cast time is done. If they chose to do anything or are hit by any attack, however weak, the channel stops and Call of Home is put on a one-minute cooldown. Because teleporting in this way to one’s home city essentially breaks them down into raw energy, it is extremely taxing to players after the Apocalypse, and repeated use in a short span can inflict mental or physical strains. The player can opt to use this skill to escape combat outside of dungeons, but it is extremely risky because of the long channel time and the large blue particles and bright light emanating from the user attracting unwanted attention, making it best to use it -before- getting into combat in the first place. It is disabled when in a dungeon or raid. 5s cast time, 1 hour cooldown. No cost.
New Version:
Roads to Romalia A skill that can be found prominently on the player’s interface. Roads to Romalia allows a player to teleport back to Romalia from any city or town with a cathedral. Activating it causes the user to channel for five seconds, restricting them from doing anything until this cast time is done. If they choose to make any other action or are hit by an attack, Roads to Romalia is interrupted and put on a 1 minute cooldown. Because teleporting in this way to one’s home city essentially breaks them down into raw energy, it is extremely taxing to players after the Apocalypse, and repeated use in a short span can inflict mental and physical strains. 5s cast time, No cooldown. No cost.
[/b][/u] The Gladiator is a warrior of persistence and overcoming overwhelming obstacles, be it a monstrous beast or masses of fellow fighters. As such they are masters of pushing past their limits, at a cost to themselves. When a Gladiator completely drains their mana pool, they can continue to fight with great power, using their HP in place of mana to fulfill the mana cost requirement of Gladiator skills. Passive Skill[/quote]
[/u][/b] A special thread type which allows characters to explore their stories prior to the apocalypse. For Adventurers this would mean their IRL lives prior to entering the bodies of their characters in Gaia. For Landers this would mean exploring their lives prior to the appearance of Adventurers in their world. These threads cannot be claimed and therefore do not grant any EXP or Gold.
Welcome to the help dialog for the Custom Mini-Profile Creator plugin!
Click on any of the tabs above to go through the plugin configuration process!
You can access this menu at any time by clicking on the icon in the bottom right bar (may not be applicable if you're on Forums.net), or you can disable the welcome window and/or the icon by going to Plugins > Manage > Custom Mini-Profile Creator and changing the Show Help option.
This step is essential as it gives the plugin everything it needs on the page to get as much profile information as possible.
To make the profile variables work you'll need to add a new line to the very end of Themes > Layout Templates > Mini-Profile and paste the code below on it. The code should be placed completely outside of the mini-profile, so if you're using the default mini-profile template this will be after the very last closing </div> tag. This needs to be done on every theme you have the plugin enabled on as the template is theme-specific.
If your mini-profile template is already customized and you've hit the variable limit for your template you're free to remove any lines from the code below if they contain information that you don't plan on using. For example, if you have no plans to ever add a user's IP to their mini-profile for staff reference you can remove <div class="mp-info ip">$[user.ip]</div> from the code and everything else will still work just fine.
Once you've added the HTML from the Layout Templates tab you're ready to move on to building your mini-profiles. If you want to get going and try some out now or you're not very adept at HTML, CSS, or Javascript, worry not! This plugin includes some examples for you to try out. You're free to skip to the Custom Profile Fields tab and read over this tab later when you're ready to build your own.
Here's a quick rundown of each of the components in Plugins > Manage > Custom Mini-Profile Creator:
Name This is the name you'll be adding to your custom profile field dropdown once you've finished coding the mini-profile. Pretty self-explanatory. Make sure this name is unique from every other name you use for your mini-profiles or you'll end up overwriting the earlier ones in the list.
HTML This is the HTML that will go inside your mini-profile. You can use just about any HTML tag here so long as it's appropriate for where the mini-profile is showing on the page. Please refrain from using <style> or <script> tags here. You have the next two sections for that! Also, remember that mini-profiles can show multiple times on the same page, so you shouldn't add ID attributes to any of your elements here. Two elements on the same page cannot have the same ID per HTML standards.
CSS This is where you'll place what would normally go in your forum's style sheet or what would normally be between <style> tags. Try to code your mini-profile's HTML in a way that will allow you to target it specifically with your selectors. For example, you can surround all of the content in your HTML with a <div> element with a class and target that class and its child elements specifically with your CSS. That way you don't accidentally target every mini-profile on the page with CSS that was meant for the one you're building. One more thing: The forum theme's CSS still applies beforehand, so your mini-profile may look right in one theme but not in another. The best way to circumvent this is to define as many styles as you can to override the theme's CSS.
Javascript Anything that normally goes between <script> tags will go here. This one's a bit tricky since you'll obviously want to target the custom mini-profile specifically. Luckily there's an easy way to do that. In your statements you can use the $(this) variable to target the mini-profile if you're coding using jQuery. Otherwise, if you only plan on using standard Javascript you can target $(this)[0] instead.
Once you've finished building your mini-profiles it's finally time to add them to the Edit Profile page for use! To enable selection of custom mini-profiles you'll first need to add two specific custom profile fields in Members > Custom Profile Fields in your forum's admin area:
Mini-Profile Theme
Staff Mini-Profile Theme
Mini-Profile Theme is for mini-profiles that are designed for member use. You can set the Who Can Edit option for this field to Staff With Power if you only want staff to be able to choose mini-profiles for users. Otherwise, if you want members to freely be able to choose their own mini-profiles you can choose Members and Staff With Power.
Staff Mini-Profile Theme is for mini-profiles designed specifically for staff use. This field is completely optional.
Set the type for both of these fields as Drop Down Selection. Click on the (View/Edit) link to add mini-profile names to each of these fields.
If you've just installed this plugin you should have three different mini-profiles already installed by default: Example 1, Example 2, and Example 3. You can add these to your dropdowns to test them out and see the plugin in action.
If you're having trouble getting this plugin to work despite following the instructions in the previous tabs you may want to check that each of your themes meets the prerequisites below in Themes > Layout Templates > Mini-Profile.
First, ensure that opening tag of your mini-profile template includes the $[miniprofile_class] variable in its class. On the default ProBoards theme it should look something like this:
<div class="$[miniprofile_class]">
Next, make sure that the default {foreach} loop for custom fields is present inside your mini-profile. It doesn't need to be visible, so you're free to add it inside a hidden element if you don't plan on displaying it or if it would mess up the appearance of your own custom template.
Beyond that you can do whatever you like to the mini-profile template for the most part and it shouldn't negatively impact the plugin.
The following is a list of available variables for use in the HTML section of the mini-profile creator and their definitions. Adding any of these to a mini-profile will generate the content described in its definition in place of the variable so long as the information that variable outputs is visible to you.
To reference your forum's custom profile fields you can use $[user.customfieldname], substituting "customfieldname" with your custom field's name. You'll need to type the name in all lowercase with no spaces and only use characters A-Z and 0-9.
For example, Mini-Profile Theme becomes $[user.miniprofiletheme]. This will output the value of the custom field. In the case of this example, it'll be the name of the mini-profile theme you've chosen in your profile.
IMPORTANT NOTE: These will only work if you followed the steps in the Installation tab of this window on each of your themes. Any themes that do not include the template code specified there will not have these variables replaced in the mini-profile.
$[user]
User's display name link.
$[user.age]
User's age (if visible to you).
$[user.avatar]
User's current avatar.
$[user.badges]
User's list of badges.
$[user.birthday]
User's date of birth (if visible to you).
$[user.color]
Hex color of user's group. If user is not in a group this will return inherit.
$[user.custom_title]
User's custom title.
$[user.email]
User's email (if visible to you).
$[user.gender.image]
Image associated with the gender selected in the user's profile (if available).
$[user.gender.text]
Name of gender selected in the user's profile (if available).
$[user.group.name]
Name of user's current display group.
$[user.group.stars]
Star images associated with user's current display group.
$[user.id]
User's numerical ID.
$[user.instant_messenger]
User's list of instant messengers specified in their profile (if available).
$[user.invisible]
Returns 1 if a user is invisible. More useful for Javascript.
$[user.ip]
User's IP address (if visible to you).
$[user.is_online]
Returns Member is Online if user is currently online.
$[user.is_staff]
Returns 1 if a user is designated as staff. More useful for Javascript.
$[user.last_online]
Timestamp showing when user was last online.
$[user.likes]
Number of likes this user's posts have received.
$[user.location]
Location specified in user's profile.
$[user.name]
User's display name in plain text.
$[user.personal_text]
User's most recent status.
$[user.posts]
User's post count.
$[user.rank.name]
User's current posting rank.
$[user.rank.stars]
Star images associated with user's current posting rank.
$[user.registered_on]
Timestamp showing the date/time the user registered on the forum.
$[user.registered_on_short]
Condensed version of user's registration date.
$[user.social_network]
User's list of social networks specified in their profile (if available).
$[user.username]
Outputs the user's login username in plain text.
$[user.warning.bar]
User's warning bar (if it exists).
$[user.warning.level]
User's current warning level (if visible to you).
$[user.website]
Website specified in user's profile.
You can utilize the $(this) variable in the Javascript component to target the mini-profile <div> element. For example, if you wanted to add a class to the mini-profile you can use:
$(this).addClass('class-name-here');
Profile variables can also be used in the Javascript component in this plugin. In Javascript the value undefined is used to signify that a value doesn't exist for the variable you've specified. With this in mind you can use profile variables in Javascript conditional statements within the plugin similar to how they're used in the actual layout templates section of the admin area.
if(variable) will only run if the variable you specify has a value.
if(!variable) will only run if the variable you specify has no value.
Example 1 (variable has value):
if(user.group){
$(this).find('.group').show();
}
If the user has their group displayed in their profile the above Javascript would make the HTML below visible if you had it hidden with CSS.